constructor
Base container for unity way logic
Name | Type | Description |
---|---|---|
_obj | object |
Instance id |
UWObject
created uw object
Name | Description |
---|---|
AddComponent | Add component to object |
AddGroup | Add component group to object |
Clear | Clear all components in object |
CreateFinished | Trigger this function to emit create event for all components already added to object |
ExecuteGroup | Execute all component that feat group |
FindComponent | Find component with passed find func |
GetComponentByName | |
GetComponentByTypeID | |
LinkToInstance | Link uw object to game object |
MapComponents | Map all component with passed function and optional arguments |
RemoveComponent | Remove component from object |
RemoveFromGroups | |
ShowHierarchy | Print all components and childs of object |
TryToAddToGroups |
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