constructor
Position, rotation and scale of an object.
Name | Type | Description |
---|---|---|
_parent | UWTransform |
|
_obj | object |
Instance of an object if we want transform control it |
UWTransform
created transform
Name | Description |
---|---|
DetachChildren | Unparents all children. |
GetChild | return a transform child by index. |
GetInfo | Get info string specific for this component |
GetRoot | return the topmost transform in the hierarchy. |
InverseTransformDirection | Transforms a direction from world space to local space. |
InverseTransformScale | Transforms scale from world space to local space. |
InverseTransformVector | Transforms vector from world space to local space. |
IsChildOf | Is this transform a child of parent? |
LookAt | Rotates the transform so the forward vector points at target's current position. |
Rotate | Rotates the object around by the number of degrees defined by the given angle. |
SetInstance | Set the instance of the transform. |
SetLocalPositionAndAngleAndScale | Sets the local space position, angle and scale of the Transform component. |
SetParent | Set the parent of the transform. |
SetPositionAndAngleAndScale | Sets the world space position, angle and scale of the Transform component. |
TransformDirection | Transforms direction from local space to world space. |
TransformScale | Transforms scale from local space to world space. |
TransformVector | Transforms vector from local space to world space. |
Translate | Moves the transform in the direction and distance of translation. |
Copyright © 2021, WWW_cool. Built on April 03, 2021 using GMDoc.